Gareth B. Davies
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Business & MarketingQuick winRated 6/10

The Perfect 100 Day Project: Your Guide to Explosive Creative Growth

Rich From TapTapKaboom · Multi-hyphenate Artist

All levels29 min
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A 29-minute planning framework for choosing a 100 Day Project, strong on structure but light on technical instruction.

New to Skillshare? Your first month is free, enough to take this course at no cost.

This class is not a skill tutorial. It is a planning session, and it is upfront about that from the first minute, when Rich Armstrong runs through a checklist of creative frustrations (feeling stuck, uncreative, out of time) before pitching the 100 Day Project as the fix. Anyone expecting to learn drawing, coding, or animation techniques from a "multi-hyphenate artist" teacher should recalibrate: the entire class is about choosing and sustaining a daily creative habit, not executing one.

The strongest material sits in the middle third. Rich walks through an eight-column brainstorming exercise on paper: what you're good at, what you love doing, what you want to learn, what you dream of doing, things you love, random associations, windows of free time, and reasons for doing the project. The payoff is a template sentence, "what if I ___ for 100 days," built by mixing and matching entries across those columns. It is a genuinely useful structure for anyone who has stared at a blank page trying to invent a project, and it is specific enough to actually use rather than just nod along to.

The hints and tips section that follows is the most practical stretch of the class. The advice to favor five minutes of daily consistency over ninety minutes done ten times, to prepare tools in advance so friction cannot derail a session, and to never run two 100-day projects simultaneously, all read as earned lessons rather than generic filler, backed by Rich's own admission that he once tried to write a book and build an app in the same 100 days and lost both.

Where the class thins out is depth. The often-asked-questions and inspiration segments cover reasonable ground (what to do about missed days, whether it is fine to stockpile work, examples like drawing birds for 100 days or filming a different dance daily) but move quickly and rely on a scattershot list of other people's projects rather than a deeper breakdown of any one. At 29 minutes total, there is no room for worked examples, no on-screen demonstration of a project actually being built day by day, and no discussion of specific media or tools beyond "keep it low-fi."

The bloopers reel at the end is a nice touch for tone but adds nothing instructional. Overall, the course delivers exactly what its title promises: a structured, honest way to land on a personal 100-day project and the mindset to finish it, wrapped in a short runtime that respects the viewer's time. It works best as a warmup before starting, not as a resource to return to during the 100 days themselves.

The standout

The eight-column brainstorming grid, which forces you to cross skills, loves, dreams, and spare-time windows into a single workable project idea rather than guessing.

What you will learn

  • What a 100 Day Project is and its origins with Michael Beirut and Elle Luna
  • A structured eight-column brainstorming method to generate and narrow project ideas
  • How to combine brainstormed words into concrete 'what if I ___ for 100 days' project statements
  • Practical tips for consistency, low-fi tools, single-project focus, and public accountability
  • Answers to common obstacles like missed days, boredom, and stockpiling creations
  • A shortlist of real project examples for inspiration when starting fresh

Best for: Creative people who feel stuck or uninspired and need a repeatable method to pick and commit to a personal daily practice.

Skip it if: Anyone hoping to learn a specific artistic or technical skill, since the class teaches project planning, not drawing, coding, or design technique.

Engaging TeacherActionable StepsClarity of InstructionHelpful Examples