Discover Your Graphic Design Focus
Lindsay Marsh · Over 500,000 Design Students & Counting!
Thirty-six minutes of career narration across nine design specialties, with no software demo to back any of it up.
What it actually covers
This is a career-orientation course, not a skills course. Over ten short lessons Lindsay Marsh walks through nine graphic design niches: logo design, brand design, print and editorial design, pattern design and illustration, package design, UX/UI design, and social media and digital design. For each one she describes the kind of client work involved, roughly what it pays relative to the others, the software typically required (Illustrator's pen tool and Shape Builder for logos, InDesign for multi-page layouts, Adobe XD or Figma for UX wireframes, Photoshop for social and digital graphics), and the temperament that suits it. Package design gets framed around thinking in three dimensions and working with printer templates and bleed marks. Print and editorial design gets framed around grid systems, type hierarchy, and the physical realities of paper stock and ink. Each section closes with a short list of yes/no questions meant to help a student gauge fit.
The structure is simple and repetitive by design: define the niche, describe the work and tools, list the personality markers, move to the next niche. That repetition is actually the course's main organizing device, and it works reasonably well for skimming.
Where the value is, and where it thins out
The strongest material is the practical texture around less commonly discussed niches: the note that package design requires learning to think in flat templates that fold into three-dimensional objects, or that print design increasingly means fewer, more tedious 100-plus page catalog projects and less prestige than something like branding. That kind of specific, lived detail is the reason to sit through this rather than reading a niche list off a blog post.
The weak spot is that none of it goes further than description. There is no software walkthrough, no example project, no demonstration of the pen tool, no wireframe built in Figma. Anyone hoping to leave with a usable skill will not find one here. The UX/UI section, for instance, names user personas, user flow diagrams, and wireframes as things you will need to learn, but never shows what any of them look like.
The student project mirrors the course's actual function: fill out the yes/no questions, tally which niche got the most "yes" answers, and pick a top three. That is a genuinely useful exercise for someone paralyzed by too many directions, but it is closer to a career quiz than a design assignment, and it will not produce a portfolio piece.
Bottom line
At thirty-six minutes, the time investment is low enough that the course earns its keep purely as an orientation tool. It is best treated as a menu before ordering: watch it, take notes on which niches keep pulling attention, then go find a course that actually teaches the pen tool, InDesign layouts, or Figma prototyping. Anyone past the "what should I even learn" stage will find nothing new here.
The standout
The niche-by-niche yes/no self-assessment checklist gives a concrete way to translate vague interest into a shortlist of three focus areas.
What you will learn
- A rundown of nine graphic design niches: logo, brand, print/editorial, pattern/illustration, package, UX/UI, and social media design
- What software each niche typically requires (Illustrator, InDesign, Photoshop, Adobe XD or Figma, Procreate, Canva)
- Roughly what client work looks like day to day in each niche, including pay and competition level
- A self-assessment framework of yes/no questions to narrow down three niches to specialize in
- Awareness that niches can overlap and evolve over a career rather than staying fixed
Best for: Complete beginners or hobbyists trying to decide which corner of graphic design to study next, before investing in software-specific training.
Skip it if: Anyone who already knows their specialty or wants to learn actual design skills, software techniques, or portfolio-building rather than career orientation.